In recent times, science museums have taken on a variety of roles beyond exhibitions and education, including events and leisure activities. They are striving to provide a more dynamic and interactive science and culture service by incorporating new digital technologies such as AI, Big Data, AR/VR.
AThe ISSM organizes an Exhibition industry fair that encompasses related items to better equip science museums to adapt to these changes.
Date | November 2(Thu) - 3 (Fri), 2023 |
---|---|
Location | Future Tech(3F), National Science Museum |
Contents | Media Art, Artificial Intelligence Services, Science Experiments and Education, Science Content, and more. |
Name (KR/EN) | Booth Number |
Exhibition Content |
---|---|---|
4 | 3D scanner, 3D printer, voxel modeling SW, reverse engineering & inspection, pattern production SW | |
19 | Media art wall, large touch wall, large touch sensor | |
15 | Experiential music creation and assembly content through prompts | |
7 | parodule | |
1 | AI Astronomical Telescope | |
16 | EVA Chair | |
23 | graffitoon solution | |
25-28 | Projection mapping (media façade + LED) convergence installation | |
24 | Humanoid AI coding education robot | |
29 | 3D sketch app “Feather” | |
8 | LEGO coding education program incorporating traditional science and technology | |
6 | Board game puzzle, math tool | |
33-34 | Holomagic, Metashorium | |
5 | Exhibitions and demonstration work related to repair of modern and contemporary industrial products | |
14 | Artificial intelligence piano and various experience services | |
32 | Immersive virtual reality experience content | |
3 | Unistella Smart Astronomical Telescope | |
2 | Microscope, multimedia imaging microscope | |
11 | 7 types of science-related goods and great scientists | |
31 | Virtual reality science experiment VR content | |
20 | Hybrid XR imaging device | |
17 | air purification sterilizer | |
21 | Space Tracker, motion capture suit, meta world | |
22 | Educational display-compatible modular haptic feedback device | |
12 | Sharing board, clap lighthouse, electric car, alligator rollette, joystick RC car, self-driving RC car | |
13 | Brain signal-based edutech solution <TEURO> | |
10 | Arduino-based science experiment data collection device for writing science reports for youth | |
30 | Let's draw the future: 3D sketching playground for science enthusiasts | |
9 | Exhibition and experience of 'Horang', a coding education platform using the Hangul programming language | |
18 | Science exhibition operator training program and generative artificial intelligence kiosk program | |
42 | ||
35, 41 | ||
36 | ||
37 | ||
38 | ||
39 | ||
40 | ||
43-44 |